This section describes the data formats of various DeMONS data
files. All DeMONS data files are saved as standard Windows INI files. No registry
changes are made, so everything having to do with DeMONS/3 data is contained in a
data file in the folder where you've installed DeMONS.
D3LAUNCHER.INI
| [HOSTS] section |
| NumberOfHosts
|
The number of hosts specified. This is an integer value from 0
to x. Hosts are assigned a unique identifier (reflected in several places).
Within the [HOSTS] section, you'll see something like this:
Example of data:
NumberOfHosts=2
0=20031101_132435
1=20031223_195451
The keys following the "Number of hosts represents a zero-based list of
host identifiers. Host identifiers are assigned by the D3Config when they're
created. This unique identifier is allows D3Launcher to find and run the
schedule created for the host as well as to pre-configure the sim. The
identifier is based on the date/time at which the host was first created,
and the string is constructed in the following order:
YYYYMMDD_HHMMSS
This identifier is also used within the D3Launcher file to store host-
specific settings, and these settings described in the next portion of this
table. This identifier is used as the section name for each host.
|
| [YYYYMMDD_HHMMSS] section |
| Admin |
This is a comma-delimited string of data, with the following items included
in the order shown below. For all settings that indicate "0 or 1", "0" means
OFF, and "1" means ON.
Example of data:
Admin=New Host,,,,Cable/DSL,USA,Player__The,1,1,1,1,0,6,0,0,0,0,0,0,0,0,0,0,0
- Host name
- Boss password
- Sierra user ID
- Sierra password
- Connection type
- Locale
- Player folder name
- Massage results (0 or 1)
- Host CPU ID (0 - n) where "n" is the # of CPU's in your system, minus 1
- Run sim minimized (0 or 1)
- Run sim with normal priority (0 or 1)
- Run post-race batch file (0 or 1)
- Sim ID (always 6)
- Host is a favored host (0 or 1)
- Not used (always 0)
- Not used (always 0)
- Not used (always 0)
- Not used (always 0)
- Not used (always 0)
- Not used (always 0)
- Convert results to delimited file (0 or 1)
- Hide admins (0 or 1)
- Hide bosses (0 or 1)
- Not used (always 0)
|
| Connections |
This is a comma-delimited string of data, with the following items included
in the order shown below. For all settings that indicate "0 or 1", "0" means
OFF, and "1" means ON.
Example of data:
Connections=32766,42,42,1,250,0,1,1,0,42,0,0,0,100,1,0,0
- Net server port
- Maximum number of connections allowed (1-42)
- Maimum field size (1-42)
- Use latency limit (0 or 1)
- Maimum latency allowed (0-500)
- Allow IPX connections (0 or 1)
- Allow TCP/IP connections (0 or 1)
- Log on to Sierra (0 or 1)
- Max IPX connections (0-42)
- Max TCP/IP connections (0-42)
- Not used (always 0)
- Allow AI cars (0 or 1)
- Number of AI cars allowed (0-20)
- AI strength % (70-120)
- Not used (always 0)
- Not used (always 0)
- Reserved connections for admins (0-10)
|
| Timing |
This is a comma-delimited string of data, with the following items included
in the order shown below. For all settings that indicate "0 or 1", "0" means
OFF, and "1" means ON.
Example of data:
Timing=0,1,0,0,0,0,0,1,0,0,0300,3,0,1,1,1,1,1,1,1,0,0,0,0
- Timing style - 0=continuous loop, 1=daily, 2=specific date/time
- Loop interval
- Time to start - 0000-2359, limits time frame during which the server will run
- Verify interval (0-30 minutes)
- Limit time frame
- From time
- To time
- Stop at end of eschedule (0 or 1)
- Not used (always 0)
- Auto start schedule when launcher is run (0 or 1)
- Day starts - 0000-2359, defines the hour that starts the day
- No run hours
- Everyday (0 or 1)
- Sunday
- Monday
- Tuesday
- Wednesday
- Thursday
- Friday
- Saturday
- Repeat loop
- Repeat loop day
- Repeat loop time
- Continuous loop delay - 0=immediate, 1=next 1/4 hr, 2=next 1/2 hr, 3=next hr
|
| Lists |
This is a comma-delimited string of data, with the following items included
in the order shown below. For all settings that indicate "0 or 1", "0" means
OFF, and "1" means ON.
Example of data:
Lists=0,0
- Use invite list (0 or 1)
- Use muzzle list (0 or 1)
|
| NR2K3 |
This is a comma-delimited string of data, with the following items included
in the order shown below. For all settings that indicate "0 or 1", "0" means
OFF, and "1" means ON.
Example of data:
NR2K3=86_f_jones.cup.car,Cup2003.lst
- Not used (will be a car file name)
- Not used (will be a roster name)
This data is deprecated in favor of the following lines.
|
cup cts gns tptcc |
These lines represent the car file selected for the server for the specified series
mod. These lines only appear if a car file is specified (and can only be set if the
desired mod is installed.
Example of data:
cup=0_j_sprague.cup.car
cts=00_03.cts.car
gns=0_m_shepherd.gns.car
tptcc=11_castrol.pta.car
| D3League |
This is a comma-delimited string of data, with the following items included
in the order shown below. For all settings that indicate "0 or 1", "0" means
OFF, and "1" means ON.
Example of data:
D3League=^,txt,NASCAR
- Delimiter character - used for the raw text file. This character can
be anything not normally found in numeric data, but I recommend setting it
to something more obscure.
- Raw Delimited text file extention
- Points schedule for massaged results - this string must match one of
the points schedule names in the D3Points.ini file.
|
| NumberOfRaces |
This value represents the number of races that are scheduled.
|
| AddCmdLine |
This value represents additional commandline parameters that you want to pass to
the sim that are otherwise not handled by D3. At this time, there are no
additional commandline parameters that I know of.
|
| HtmlTemplate |
This value represents the name of the html template file used by D3League to
massage results into an html file format defined by the user.
|
| RawTemplate |
This value represents the name of the raw delimited template file used by D3League
to massage results into an html file format defined by the user.
|
| [YYYYMMDD_HHMMSS_DEFAULT_RACE] section
Each host has a default race section which holds, um, default race
settings. These settings are automatically applied to each new race that the user
schedules. The settings described below are identical to the actual scheduled race
settings, and some fields may not apply to default settings since they can't be set
there.
|
| Admin |
This is a comma-delimited string of data, with the following items included
in the order shown below. For all settings that indicate "0 or 1", "0" means
OFF, and "1" means ON.
Example of data:
Admin=00/00/0000,0000,0,0,0,fast.cup.sim,1,1,0,0,,Atlanta,
- Date to start - MM/DD/YYYY - only used with specific date/time timing
style
- Time to start - 0000-2359 - only used with specific date/time timing
style
- Use invite list (0 or 1)
- Use muzzle list (0 or 1)
- Use fixed setup (0 or 1) - if 1, a setup filename MUST be present
- Fixed setup filename - just a place holder in default settings
- Save chat log (0 or 1)
- Save results (0 or 1)
- Save replay (0 or 1)
- Track number - based on track database
- Not used (always empty)
- Track name - just a place holder in default settings
- Race password - just a place holder in default settings
|
| Race |
This is a comma-delimited string of data, with the following items included
in the order shown below. For all settings that indicate "0 or 1", "0" means
OFF, and "1" means ON.
Example of data:
Race=0,0,70,0,0,0,10,20,0,0,100,60,0,10,1,0,0,0,cup
- Weather mode (0-1, 0=realistic, 1=fixed
- Weather type (0-1, 0=clear, 1=cloudy - not used for fixed weather)
- Temperature (40-110, not used for fixed weather)
- Wind direction (0-7, not used for fixed weather)
- Wind speed (0-30, not used for fixed weather)
- Minimum rank (0-10)
- Maximum rank (0-10)
- Race length (5-100)
- Allow AI (0 or 1)
- AI number (0-20)
- AI strength (70-120)
- Practice time (5-120)
- Warmup time (0-60)
- Post-race time (0-15)
- Not used (always 0)
- Not used (always 0)
- Practice mode only (0 or 1, only useful in D3Launcher)
- Minimum LPI (0-50)
- Series mod - string indicating series mod to be used
|
| Realism |
This is a comma-delimited string of data, with the following items included
in the order shown below. For all settings that indicate "0 or 1", "0" means
OFF, and "1" means ON.
Example of data:
Realism=2,0,1,1,1,0,0,1,1,0,0,0,0,,
- Damage mode (0-2, 0=none, 1=moderate, 2=realistic)
- Race mode (0-1, 0=realistic, 1=arcade)
- Allow caution flags (0 or 1)
- Not used (always 0)
- Not used (always 0)
- Mechanical failures (0 or 1)
- Double-file cautions (0 or 1)
- Full pace lap (0 or 1)
- Not used (always 0)
- Not used (always 0)
- Not used (always 0)
- Not used (always 0)
- Tire wear (0-3, 0=1x, 1=2x, 2=3x, 3=4x)
- Allow driving aids (0 or 1)
- Allow visual aids (0 or 1)
|
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